SC

The process is the spine

A strategy process that walks the layers top to bottom. The Strategy Choice Cascade and Rumelt's kernel are both projections of this sequence: neither has an explicit Arena or Advantage step, and both fold Product Strategy and Go-to-Market Strategy into 'capabilities'. Aligning the process with the layers means each step has a place to write its answer.

Step 1 · Layer 1
Diagnose
Arena

What are the relevant conditions at entry?

  • Rumelt: Diagnosis — name the critical challenge
  • Martin & Lafley: (implicit) the context against which where-to-play is chosen
  • Porter: Industry analysis — the Five Forces
Step 2 · Layer 2
Choose
Intent

Where will we play, and how will we win there?

  • Martin & Lafley: Winning aspiration → Where will we play? → How will we win?
  • Rumelt: Guiding policy
  • Porter: Choose a generic strategy; accept its trade-offs
  • Treacy & Wiersema: Choose one value discipline; meet threshold on the other two
Step 3 · Layer 3
Target
Defensibility

What will stop a well-funded competitor from copying us once we are visible?

  • Helmer: 'Strategy is a route to continuing Power in significant markets' — name the Power
  • Neumann: Pick the moat available at this stage and the one it converts into
  • NFX: Choose which network-effect type the product can actually tip
Step 4 · Layer 4
Build
Product Strategy

What must the product do better, more easily or more completely than the alternative?

  • Martin & Lafley: What capabilities must be in place? (product half)
  • Rumelt: Coherent action
  • Christensen: Integrate where performance is not yet good enough
  • Steve Blank: Customer Discovery: test assumptions about customer problems and needs
Step 5 · Layer 5
Sell
Go-to-Market Strategy

What capabilities must be in place — in the market?

  • Martin & Lafley: What capabilities must be in place? (market half)
  • Rumelt: Coherent action
  • Moore: Beachhead, whole product, bowling alley
Step 6 · Layer 6
Sustain
Operating Model

What management systems are required?

  • Martin & Lafley: What management systems are required?
  • Rumelt: (implicit) proximate objectives and feedback
  • Helmer: Process Power is the long-run product of this step

Martin: strategy is 'making a few key choices', and planning is 'a dull and dreadful substitute' for it. The cascade grew out of a 1987 Eaton engagement, was refined across ~80 P&G category teams (1987–89), and became P&G's strategy method under Lafley (2000–09).

Porter's 'What Is Strategy?' supplies the audit for the output of steps 2–5: a real strategy involves trade-offs — things you deliberately will not do — and fit among activities.

The layers organize questions, not a fixed chronology. Customer discovery can change the chosen market or product before an advantage exists.